Fire Mage Mythic+ Build & Gear Guide in Midnight Season 2

Spec Popularity

Overall Played: 1.2%
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Best Team Comps

groups
Blood
Alternatives
Protection 1%
+4 rarer (<1%)
Holy
+2
Alternatives
Mistweaver 1%
Holy 1%
Restoration 2%
+2 rarer (<1%)
Fire
+10
Alternatives
Marksmanship 13%
Shadow 5%
Retribution 9%
Devastation 9%
Frost 7%
Devourer 6%
Subtlety 2%
Frost 2%
Destruction 1%
Arms 2%
Outlaw 1%
+7 rarer (<1%)
Arms
+3
Alternatives
Devourer 2%
Havoc 2%
Demonology 2%
Retribution 2%
+17 rarer (<1%)
Balance
+3
Alternatives
Subtlety 1%
Retribution 4%
Devourer 2%
Shadow 2%
+13 rarer (<1%)
5.0% of Runs 87% Timed Highest Key: +20
Blood
Alternatives
Brewmaster 1%
+1 rarer (<1%)
Holy
+1
Alternatives
Restoration 2%
Mistweaver 2%
+1 rarer (<1%)
Fire
+12
Alternatives
Survival 6%
Devourer 5%
Demonology 3%
Frost 11%
Balance 9%
Unholy 4%
Shadow 6%
Frost 3%
Augmentation 2%
Windwalker 5%
Outlaw 3%
Fury 1%
Arms 2%
+4 rarer (<1%)
Arms
+6
Alternatives
Balance 3%
Devourer 2%
Assassination 2%
Havoc 3%
Unholy 1%
Windwalker 1%
Shadow 2%
+11 rarer (<1%)
Demonology
+1
Alternatives
Subtlety 1%
Windwalker 1%
+14 rarer (<1%)
3.7% of Runs 84% Timed Highest Key: +19

Highest Run

+20 Den of Nalorakk US
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Cleared in 31:07.137

Blood Holy Fire Balance Arms

Talents

Most Fire Mage players build into the Sunfury hero tree. The pick that shifts the most in an individual dungeon is Mass Invisibility, which far more players run in The Blinding Vale than anywhere else. Open Talents per Dungeon to see every swap like this. The build list holds the complete builds players run. Click one to see it on the tree.

Builds on Sunfury
Overview Pick rate of every talent
Standard build 54% +19 59% 2 flexible
Alternative 1 13% +19 14% Flamestrike Lessons in Debilitation 5 flexible
Alternative 2 <1% +18 4% Conflagration Lessons in Debilitation Heat Shimmer 4 flexible
Alternative 3 SIM 4% +18 3% Fire's Ire Lessons in Debilitation Firestarter Heat Shimmer 5 flexible
Other builds: 20% of runs, each too rare to list
Overview Pick rate of every talent
Stat Priority

infoNo top player data for this section. Showing overall data.

Stat priority is the order in which Fire Mage players value their secondary stats, based on what the highest-key players actually carry on their gear. Most prioritize Haste, followed by Mastery, Versatility and Crit. Intellect is your main stat and comes mostly from item level, so a higher-item-level piece is almost always an upgrade. Use this order as a guide when choosing between similar items, gems and enchants, not as a hard rule.

1 Intellect icon
Intellect
3.2 K
then
2 Haste icon
Haste
1.3 K · 31.7%
then
3 Mastery icon
Mastery
870 · 16.7%
then
4 Versatility icon
Versatility
454 · 8.4%
then
5 Crit icon
Crit
300 · 14.4%
Tertiary Priority
1 Avoidance icon
Avoidance
133 · 3.6%
then
2 Lifesteal icon
Lifesteal
59 · <1%
then
3 Speed icon
Speed
37
Top Consumables

infoNo top player data for this section. Showing overall data.

The flask, potion, food, weapon enchant and augment rune most used by high-key Fire Mage players, from recorded Mythic+ runs.

Weapon Enchant SIM

Thalassian Phoenix Oil (Quality 2)

Thalassian Phoenix Oil (Quality 2)

79%

Gear Overview

This section lists the gear that Fire Mage players equip most often in those high keys, broken down slot by slot. For each slot the most popular item is shown first with its alternatives underneath, and the percentage next to each item tells you how common that choice is. New tier pieces and legendaries of the current season are listed first and marked New, even while few players run them yet. It is a snapshot of what is being played, not a guaranteed upgrade for your character, so always simulate your own character before committing to gear changes. You can do that with Raidbots Top Gear.

Item
Popularity

Venomkeeper's Horrific Cowl

The Venomous Abyss Mastery

11 %

+19

Errant Scrollsage's Hood

The Venomous Abyss Haste Crit

2 %

+18

Masterwork Sin'dorei Amulet

Crafted Haste Versatility

6 %

+18

Amulet of the Twin Fangs

The Venomous Abyss Mastery Haste

4 %

+18

Bound Serpent's Jade Eye

The Venomous Abyss

3 %

+19

Sentinel's Vitriolic Chain

The Venomous Abyss Haste Crit

2 %

+17

Whispering Periapt

Mastery Versatility

2 %

+17

Martyr's Mantle

Crafted Haste Versatility

3 %

+19

Ornaments of the Eternal Coil

The Venomous Abyss Haste Versatility

3 %

+18

2 %

+17

1 %

+18

SIM

Adherent's Silken Shroud

Crafted Mastery Haste

27 %

+20

12 %

+19

Silken Voodoo Drape

The Venomous Abyss Mastery Haste

6 %

+19

3 %

+18

4 %

+18

Martyr's Vestments

Crafted Haste Versatility

3 %

+20

Venom-Singed Cuffs

The Venomous Abyss Mastery Crit

3 %

+20
SIM

Pyrewalker's Wraps

Versatility Mastery

1 %

+17

1 %

+17
Item
Popularity

Martyr's Gloves

Crafted Haste Versatility

7 %

+18
SIM

5 %

+19

2 %

+17

Grasps of the Eternal Shadow

The Venomous Abyss Haste Crit

1 %

+18

22 %

+19
SIM

Caustic Chain-Wrapped Sash

The Venomous Abyss Haste Mastery

14 %

+19

12 %

+19

2 %

+18

Cincture of the Abyssal Grotto

The Tidebound Grotto Crit Versatility

2 %

+19

Pyrewalker's Obi

Mastery Versatility

1 %

+17

Martyr's Leggings

Crafted Haste Versatility

12 %

+19

Initiate's Sacrificial Tights

The Venomous Abyss Mastery Versatility

2 %

+19

Pyrewalker's Treads

Versatility Haste

2 %

+18

19 %

+19

Cackling Soultreads

The Venomous Abyss Haste Mastery

17 %

+19

Martyr's Slippers

Crafted Mastery Haste

11 %

+19

4 %

+19

2 %

+17

2 %

+18

Alluring Bubbleband

The Tidebound Grotto Haste Versatility

19 %

+19

Masterwork Sin'dorei Band

Crafted Haste Versatility

14 %

+19

Colubrine Band

Haste Mastery

6 %

+19

2 %

+18

Alluring Bubbleband

The Tidebound Grotto Haste Versatility

19 %

+19

Masterwork Sin'dorei Band

Crafted Haste Versatility

14 %

+19

Colubrine Band

Haste Mastery

6 %

+19

2 %

+18
Weapon

SIM

Jan'thrazet, the Soul Fang

The Venomous Abyss Haste

26 %

+20

Magister's Mana Sword

Crafted Mastery Haste

3 %

+18

3 %

+17

Baleful Hexblade

The Venomous Abyss Haste Mastery

2 %

+18

2 %

+17
SIM

Aln'hara Lantern

Crafted Haste Versatility

41 %

+19

4 %

+19

Spine of the Hissing Abyss

The Venomous Abyss Mastery Haste

2 %

+19
Enchants, Gems & Crafting

Expand any panel below for the finer gear choices Fire Mage players make in these high keys. It covers the enchants and gems they run in each slot, the embellishments and missives on their crafted gear, and the combinations they pair together. Each list is ordered by how common the choice is among the sampled characters, over the same rolling two-week window as the gear above.

4x Primal Leywarden's Attire

22 %

+19
5x Primal Leywarden's Attire

22 %

+19
4x Primal Leywarden's Attire
SIM

20 %

+19
4x Primal Leywarden's Attire

15 %

+19
4x Primal Leywarden's Attire

10 %

+20
4x Primal Leywarden's Attire

10 %

+19
4x Voidbreaker's Accordance

1 %

+17

13 %

+18

12 %

+17

10 %

+18

9 %

+18

8 %

+19

6 %

+18

6 %

+18

6 %

+18

5 %

+19

4 %

+18
SIM

SimC pick

Consumables

infoNo top player data for this section. Showing overall data.

Every flask, potion, food, weapon enchant and augment rune seen on sampled high-key players, ranked by how many ran it. Percentages are the share within each category.

How this data is collected

Every talent, stat and gear number on this page is drawn from real Mythic+ runs recorded this season, so it shows what players actually do rather than theory. To keep the picture focused on how Fire Mage is played at the highest level, only the hardest keys are counted. For each dungeon we look up the highest keystone level anyone has completed, across every class and spec, and then include every run from there down to 5 levels below it, giving the 6 highest key levels of that dungeon. The hardest key completed anywhere this season so far is a +23 in Den of Nalorakk, so there every run of +18 and above is counted. Each dungeon uses its own top key, so a quieter one keeps a lower band. In Voidscar Arena, for example, the hardest key so far is a +22, so its runs start from +17 instead. The sample keeps refreshing as new high keys are posted, so the numbers track how the spec is being played right now rather than averaging the whole season. On top of that, the talent, gear and stat breakdowns are built from a rolling window of roughly the last two weeks, so they stay in step with recent tuning and meta shifts. Run totals and key levels still cover the full season.