Marksmanship Hunter Mythic+ Build & Gear Guide in Midnight Season 2

Spec Popularity

Overall Played: 6.5%
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Popular Team Comps

groups
Guardian
+2
Alternatives
Protection 3%
Brewmaster 2%
Vengeance 1%
+1 rarer (<1%)
Holy
+1
Alternatives
Mistweaver 2%
Preservation 1%
+3 rarer (<1%)
Arms
+3
Alternatives
Windwalker 1%
Arcane 2%
Elemental 1%
Retribution 1%
+16 rarer (<1%)
Marksmanship
+3
Alternatives
Beast Mastery 10%
Enhancement 5%
Devastation 1%
Balance 1%
+16 rarer (<1%)
Assassination
+15
Alternatives
Subtlety 4%
Shadow 3%
Retribution 5%
Unholy 5%
Demonology 5%
Windwalker 4%
Devourer 4%
Balance 3%
Enhancement 3%
Outlaw 2%
Havoc 2%
Devastation 1%
Frost 1%
Feral 1%
Destruction 1%
Beast Mastery 1%
+7 rarer (<1%)
1 K Runs 88% Timed Highest Key: +19
Blood
Holy
Alternatives
Restoration 2%
+5 rarer (<1%)
Fury
+10
Alternatives
Arms 14%
Windwalker 3%
Balance 3%
Shadow 2%
Demonology 3%
Elemental 6%
Retribution 4%
Devourer 2%
Unholy 1%
Beast Mastery 1%
Frost 1%
+10 rarer (<1%)
Marksmanship
Alternatives
Elemental 10%
+16 rarer (<1%)
Subtlety
+9
Alternatives
Arcane 7%
Elemental 5%
Retribution 3%
Windwalker 2%
Demonology 2%
Shadow 1%
Enhancement 2%
Devourer 2%
Unholy 1%
Balance 2%
+14 rarer (<1%)
1 K Runs 87% Timed Highest Key: +18

Highest Run

+18 Murder Row US
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Cleared in 30:39.718

Guardian Holy Arms Havoc Marksmanship

How this data is collected

Every talent, stat and gear number on this page is drawn from real Mythic+ runs recorded this season, so it shows what players actually do rather than theory. To keep the picture focused on how Marksmanship Hunter is played at the highest level, only the hardest keys are counted. For each dungeon we look up the highest keystone level anyone has completed, across every class and spec, and then include every run from there down to 5 levels below it, giving the 6 highest key levels of that dungeon. The hardest key completed anywhere this season so far is a +20 in Den of Nalorakk, so there every run of +15 and above is counted. Each dungeon uses its own top key, so a quieter one keeps a lower band. In Ruby Life Pools, for example, the hardest key so far is a +19, so its runs start from +14 instead. The sample keeps refreshing as new high keys are posted, so the numbers track how the spec is being played right now rather than averaging the whole season. On top of that, the talent, gear and stat breakdowns are built from a rolling window of roughly the last two weeks, so they stay in step with recent tuning and meta shifts. Run totals and key levels still cover the full season.

Talents

Most Marksmanship Hunter players build into the Sentinel hero tree. The tree below is the build they run at the highest keys, and the percentage under each talent is how often it is picked. Most of it is a fixed core. The talents sitting near 100% are taken by almost everyone, so the real decisions are the flexible picks that players swap from dungeon to dungeon. The pick that shifts the most by dungeon is Kodo Tranquilizer, which far more players run in Den of Nalorakk than anywhere else. Open Talents per Dungeon below to see every swap like this.

Stat Priority

Stat priority is the order in which Marksmanship Hunter players value their secondary stats, based on what the highest-key players actually carry on their gear. Most prioritize Crit, followed by Mastery, Haste and Versatility. Agility is your main stat and comes mostly from item level, so a higher-item-level piece is almost always an upgrade. Use this order as a guide when choosing between similar items, gems and enchants, not as a hard rule.

1 Agility icon
Agility
2.3 K
then
2 Crit icon
Crit
38.8%
then
3 Mastery icon
Mastery
19.9%
then
4 Haste icon
Haste
13.4%
then
5 Versatility icon
Versatility
4.4%
Tertiary Priority
1 Lifesteal icon
Lifesteal
1.7%
then
2 Avoidance icon
Avoidance
2.3%
then
3 Speed icon
Speed
29
Gear Overview

This section lists the gear that Marksmanship Hunter players equip most often in those high keys, broken down slot by slot. For each slot the most popular item is shown first with its alternatives underneath, and the percentage next to each item tells you how common that choice is. It is a snapshot of what is being played, not a guaranteed upgrade for your character, so always simulate your own character before committing to gear changes. You can do that with Raidbots Top Gear.

Item
Popularity

SIM

38 %

+16

Crown of the Eternal Fang

The Venomous Abyss Crit Mastery

2 %

+17

Galerider's Gaze

Versatility Mastery

1 %

+17

Rotmire's Sporeheart

Sporefall Mastery Crit

22 %

+16

4 %

+15

Aqirbane Reliquary

The Venomous Abyss Crit Mastery Haste Versatility

3 %

+18

3 %

+15

Whispering Periapt

Mastery Versatility

2 %

+16

SIM

18 %

+16

8 %

+17

5 %

+16

5 %

+16

Nullwalker's Dread Epaulettes

The Voidspire Crit Mastery

2 %

+15

Adherent's Silken Shroud

Crafted Crit Mastery

13 %

+17

10 %

+17

8 %

+17

Miststalker's Shroud

Crit Versatility

4 %

+16

Galerider's Veil

Crit Versatility

4 %

+16

4 %

+16

3 %

+16

8 %

+17

Fallen King's Cuffs

The Voidspire Mastery Crit

6 %

+16

5 %

+17

4 %

+15

Rising Tide Wristguards

The Tidebound Grotto Mastery Crit

4 %

+17
Item
Popularity

SIM

35 %

+17

4 %

+17

2 %

+17

2 %

+16

Grips of Swirling Fury

The Tidebound Grotto Crit Haste

1 %

+15

World Tender's Barkclasp

Crafted Mastery Haste

17 %

+16

6 %

+16

Cursed Reliquary Cincture

The Venomous Abyss Crit Versatility

3 %

+17

Galerider's Mail Skirt

Versatility Mastery

3 %

+16

Serpentine Mixing Belt

The Venomous Abyss Mastery Haste

2 %

+16

16 %

+17

12 %

+18

World Tender's Rootslippers

Crafted Crit Versatility

12 %

+15

8 %

+17

Boots of the Reckless Wayfarer

The Venomous Abyss Crit Mastery

7 %

+17

Grudgefiend Stompers

Sporefall Mastery Haste

5 %

+16

4 %

+17
Enchants, Gems & Crafting

Expand any panel below for the finer gear choices Marksmanship Hunter players make in these high keys. It covers the enchants and gems they run in each slot, the embellishments and missives on their crafted gear, and the combinations they pair together. Each list is ordered by how common the choice is among the sampled characters, over the same rolling two-week window as the gear above.

4x Primal Sentry's Camouflage

19 %

+16
4x Skulking Viper's Ambush

18 %

+18
4x Skulking Viper's Ambush

12 %

+18
4x Skulking Viper's Ambush

11 %

+18
4x Skulking Viper's Ambush

9 %

+17
4x Skulking Viper's Ambush

7 %

+17
4x Primal Sentry's Camouflage
2x Root Warden's Regalia

7 %

+14
5x Skulking Viper's Ambush

6 %

+17
4x Primal Sentry's Camouflage

5 %

+14
4x Primal Sentry's Camouflage
2x Root Warden's Regalia

4 %

+14

26 %

+18

23 %

+17

9 %

+14

9 %

+17

9 %

+17

9 %

+16

6 %

+17

5 %

+14

2 %

+16

2 %

+15