Frost Death Knight Mythic+ Build & Gear Guide in Midnight Season 1

Spec Popularity

Overall Played: 3.0%
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Popular Team Comps

groups
Guardian
Mistweaver
Frost
+2
Alternatives
Demonology 2%
Beast Mastery 1%
Retribution 2%
+21 rarer (<1%)
Frost
+14
Alternatives
Demonology 10%
Retribution 9%
Shadow 3%
Elemental 3%
Havoc 3%
Affliction 2%
Beast Mastery 5%
Fury 3%
Arms 2%
Survival 2%
Enhancement 2%
Subtlety 2%
Outlaw 1%
Balance 1%
Windwalker 1%
+10 rarer (<1%)
Augmentation
+8
Alternatives
Unholy 1%
Devourer 4%
Retribution 4%
Demonology 3%
Shadow 2%
Fury 1%
Havoc 1%
Beast Mastery 2%
Arms 1%
+21 rarer (<1%)
12.6 K Runs 92% Timed Highest Key: +23
Guardian
Alternatives
Protection 1%
+4 rarer (<1%)
Restoration
Arms
+9
Alternatives
Retribution 5%
Devourer 3%
Fury 2%
Demonology 3%
Shadow 2%
Unholy 1%
Affliction 1%
Augmentation 1%
Beast Mastery 3%
Frost 2%
+16 rarer (<1%)
Frost
+11
Alternatives
Survival 9%
Feral 5%
Marksmanship 3%
Balance 2%
Fury 1%
Destruction 1%
Shadow 4%
Affliction 3%
Enhancement 2%
Arcane 1%
Frost 6%
Elemental 2%
+7 rarer (<1%)
Subtlety
+8
Alternatives
Marksmanship 2%
Havoc 2%
Survival 2%
Shadow 2%
Feral 1%
Frost 4%
Enhancement 1%
Affliction 2%
Elemental 2%
+11 rarer (<1%)
3.5 K Runs 92% Timed Highest Key: +23

Highest Run

+24 Magisters' Terrace US
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Cleared in 33:04.993

Guardian Mistweaver Augmentation Devourer Frost

How this data is collected

Every talent, stat and gear number on this page is drawn from real Mythic+ runs recorded this season, so it shows what players actually do rather than theory. To keep the picture focused on how Frost Death Knight is played at the highest level, only the hardest keys are counted. For each dungeon we look up the highest keystone level anyone has completed, across every class and spec, and then include every run from there down to 5 levels below it, giving the 6 highest key levels of that dungeon. The hardest key completed anywhere this season so far is a +25 in Nexus-Point Xenas, so there every run of +20 and above is counted. Each dungeon uses its own top key, so a quieter one keeps a lower band. In Seat of the Triumvirate, for example, the hardest key so far is a +24, so its runs start from +19 instead. The sample keeps refreshing as new high keys are posted, so the numbers track how the spec is being played right now rather than averaging the whole season. On top of that, the talent, gear and stat breakdowns are built from a rolling window of roughly the last two weeks, so they stay in step with recent tuning and meta shifts. Run totals and key levels still cover the full season.

Talents

Most Frost Death Knight players build into the Deathbringer hero tree. The tree below is the build they run at the highest keys, and the percentage under each talent is how often it is picked. Most of it is a fixed core. The talents sitting near 100% are taken by almost everyone, so the real decisions are the flexible picks that players swap from dungeon to dungeon. The pick that shifts the most by dungeon is Grip of the Dead, which far more players run in Seat of the Triumvirate than anywhere else. Open Talents per Dungeon below to see every swap like this.

100%
100%
100%
100%
99%
100%
94%
100%
2
100%
2
7%
23%
69%
2%
100%
100%
47%
100%
0%
100%
39%
99%
35%
100%
0%
59%
100%
24%
90%
73%
81%
11%
92%
57%
75%
100%
2
5%
100%
2
99%
4%
99%
25%
100%
100%
100%
100%
100%
94%
100%
87%
2
100%
0%
2
17%
1%
97%
100%
86%
17%
19%
100%
100%
100%
83%
18%
96%
100%
12%
93%
100%
2
17%
2%
99%
2
100%
16%
84%
99%
100%
2%
83%
99%
Stat Priority

Stat priority is the order in which Frost Death Knight players value their secondary stats, based on what the highest-key players actually carry on their gear. Most prioritize Mastery, followed by Crit, Haste and Versatility. Strength is your main stat and comes mostly from item level, so a higher-item-level piece is almost always an upgrade. Use this order as a guide when choosing between similar items, gems and enchants, not as a hard rule.

1 Strength icon
Strength
2 K
then
2 Mastery icon
Mastery
63.5%
then
3 Crit icon
Crit
24.4%
then
4 Haste icon
Haste
15.4%
then
5 Versatility icon
Versatility
<1%
Tertiary Priority
1 Speed icon
Speed
80
then
2 Avoidance icon
Avoidance
2.0%
then
3 Lifesteal icon
Lifesteal
2.8%
Gear Overview

This section lists the gear that Frost Death Knight players equip most often in those high keys, broken down slot by slot. For each slot the most popular item is shown first with its alternatives underneath, and the percentage next to each item tells you how common that choice is. It is a snapshot of what is being played, not a guaranteed upgrade for your character, so always simulate your own character before committing to gear changes. You can do that with Raidbots Top Gear.

Item
Popularity

Gutcrusher Greathelm

Mastery Versatility

1 %

+19

0 %

+22

11 %

+24

3 %

+22

2 %

+21

2 %

+21

17 %

+21

2 %

+21

2 %

+20

Fluxweave Cloak

Mastery Versatility

1 %

+19

1 %

+22

Trollhunter's Bands

Mastery Haste

3 %

+21
Item
Popularity

Voidclaw Gauntlets

Haste Versatility

1 %

+21

1 %

+20

39 %

+23

Bent Gold Belt

Haste Crit

1 %

+20

1 %

+19

9 %

+23

6 %

+22

3 %

+21

3 %

+22

Trap Jammers

Versatility Mastery

1 %

+20

9 %

+22

5 %

+23

5 %

+21

3 %

+21

Bond of Light

Mastery Haste

2 %

+21

7 %

+22

4 %

+23

3 %

+21

2 %

+21

Bond of Light

Mastery Haste

2 %

+21
Enchants, Gems & Crafting

Expand any panel below for the finer gear choices Frost Death Knight players make in these high keys. It covers the enchants and gems they run in each slot, the embellishments and missives on their crafted gear, and the combinations they pair together. Each list is ordered by how common the choice is among the sampled characters, over the same rolling two-week window as the gear above.